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Professional Program In Advanced Game Art, Design & Ai Texturing

Duration- 12 months

WHAT IS THE PROGRAM?

Game Art encompasses all the visual elements players experience in a video game. This program is designed for individuals with strong artistic ability who want to build a professional career in the gaming industry. It focuses on developing both creative and technical skills, enabling students to design compelling characters, props, objects, and immersive game environments.

Students learn concept creation, storyboarding, digital painting, matte painting, and 3D game asset development. The program also introduces AI-assisted tools for concept generation, style exploration, texture creation, and rapid prototyping. These tools help artists iterate faster, improve productivity, and enhance creativity while maintaining full artistic control.

PROGRAM HIGHLIGHTS

  • Strong foundation in game art concepts and visual storytelling

  • End-to-end game art production workflow

  • 2D and 3D character and environment creation

  • Industry-relevant tools and real-time engines

  • AI-assisted workflows for faster iteration and creativity

  • Career-focused, game studio–ready training

MODULE I – GAME ART FOUNDATIONS WITH AI (3 Months)

  • Understanding different types of games

  • Concepts of game art

  • Game art documentation

  • Sketching fundamentals

  • Digital painting

  • Matte painting

  • Human figure study

  • Character design

Software Covered

  • Photoshop

MODULE II – 3D DIGITAL ART & AI TEXTURING (3 Months)

  • Inorganic / prop modeling

  • Organic / character modeling

  • Texturing techniques

  • Lighting fundamentals

  • Rigging basics

  • Animation principles

  • Character animation

Software Covered

  • Maya

  • Mixamo

MODULE III – ADVANCED CHARACTER & ENVIRONMENT ART USING AI (6 Months)

  • Human sculpting

  • Skeleton and muscle study

  • Male and female body differences

  • Low-resolution character creation

  • Game-ready UV rules

  • Advanced character design studies

  • Anthropomorphic character creation

  • Cloth texturing

  • Face baking for texturing

  • Foliage creation

  • Emitters and particle effects

  • Level design and world building

Software Covered

  • Maya

  • ZBrush

  • Substance Painter

  • Unity / Unreal Engine

EMERGING STUDENT PROFILE

Graduates of this program evolve into professional Game Artists capable of working closely with game designers, writers, and producers to bring characters, stories, and virtual worlds to life.

  • Character Artists skilled in 2D sprites or 3D character models

  • Environment Artists capable of creating immersive game worlds

  • Expertise in modeling, texturing, lighting, and color for games

  • Strong demand roles in concept art and illustration

  • Proficiency in AI-assisted tools for:

    • Concept generation

    • Texture creation

    • Animation blocking

    • World and level building

AI does not replace artistic skill—it enhances creativity, accelerates workflows, and enables rapid prototyping, making graduates highly valuable in modern game art pipelines.

CAREER OPPORTUNITIES INCLUDE

  • Game Artist

  • Character Artist

  • Environment Artist

  • Concept Artist

  • Game Illustrator

  • 3D Asset Artist

  • Level Art Designer

  • AI-Assisted Game Art Specialist


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