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Master in Game Art Design & AI Systems

Duration- 36 months

WHAT IS THE PROGRAM?

This comprehensive programme is designed for aspiring game artists and interactive designers who want to transform their creativity into a professional career. It builds a strong foundation in artistic principles and advances into professional 3D game production, enabling students to create high-quality game assets, characters, and immersive environments.

Students gain hands-on experience with industry-standard tools and learn the complete game art production pipeline—from concept design and modeling to texturing, lighting, real-time rendering, and interactivity. The programme also integrates AI-powered game development and generative design, allowing students to create smarter characters, automate asset creation, enhance world-building, and optimize gameplay experiences using artificial intelligence.

PROGRAM HIGHLIGHTS

  • Strong foundation in art, design, and visual storytelling

  • Complete game art and environment creation workflow

  • Real-time rendering and interactive design skills

  • Industry-standard game engines and tools

  • AI-powered game development and automation techniques

  • Project-based learning with portfolio development

  • Career-focused training for the gaming industry

MODULE I – FUNDAMENTALS OF ART, DESIGN, COMPUTER GRAPHICS & MODERN AI TOOLS (6 Months)

  • Preface to visual arts

  • Sketching fundamentals

  • Colour theory

  • Story and narrative development

  • Character design

  • Digital illustration

  • Storyboarding

  • Computer graphics with AI tools

  • Video, audio, and AI-assisted editing

Software Covered

  • Illustrator

  • Photoshop

  • Adobe XD

  • Premiere Pro

  • Audition

MODULE II – 3D DIGITAL ART & AI (6 Months)

  • Fundamentals of 3D modeling with AI

  • Advanced modeling and sculpting

  • Texturing workflows

  • Realistic character modeling

  • Game-ready character texturing

Software Covered

  • Maya

  • ZBrush

MODULE III – LIGHTING, RIGGING & CHARACTER ANIMATION WITH AI TOOLS (6 Months)

  • Lighting techniques for games

  • Rigging with AI tools

  • 3D character animation

  • Advanced character animation in Maya

Software Covered

  • Maya

  • Arnold

  • Mixamo

MODULE IV – DYNAMICS & MOTION GRAPHICS WITH AI PLUGINS (6 Months)

  • Dynamics and simulations

  • Technical animation

  • Bifrost workflows

  • Digital compositing – Level 1

Software Covered

  • Blender

  • Substance Painter

  • After Effects

MODULE V – GAME ART VISUAL EFFECTS WITH AI (6 Months)

  • 3D animation applications for games

  • Digital compositing with AI tools

  • Project and file structure management

  • Actors and Blueprints

  • Landmass and water systems

  • Lumen lighting and post-processing

  • HUD and UI implementation

Software Covered

  • Nuke

  • Unreal Engine

  • Niagara

  • Water Plugin

MODULE VI – AR & VR AND PORTFOLIO DEVELOPMENT (6 Months)

  • Project and asset management

  • Working with materials and textures

  • Prefabs and level building

  • AR and VR workflow fundamentals

Software Covered

  • Unity

  • XR Plugin

EMERGING STUDENT PROFILE

  • Creative and technically skilled game artist

  • Strong foundation in art, design, and visual storytelling

  • Expertise in environment design and asset creation

  • Proficiency in character modeling and game-ready texturing

  • Skills in animation, game mechanics, and user interaction

  • Experience with real-time production, lighting, and optimization

  • Knowledge of AI-driven asset creation and intelligent NPC systems

  • Industry-ready professional for careers in:

    • Game Art

    • Game Design

    • Interactive Media

    • AR/VR Development

Enquiry Now

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