+91 9167220291 nacanimationinstitute@gmail.com
Duration - 27 months
WHAT IS THE PROGRAM?
This in-depth program provides comprehensive training in Art, Design, Digital Media, and Visual Effects. It is designed to build strong creative and technical foundations while developing advanced skills in illustration, 3D modeling, rigging, animation, dynamics, and AI-powered visual effects.
Students work with industry-standard software such as Maya, ZBrush, Unreal Engine, and Nuke, gaining hands-on exposure to real production workflows. The curriculum prepares learners to succeed in digital media, gaming, interactive media, and visual effects production environments.
PROGRAM HIGHLIGHTS
Strong foundation in art, design, and visual storytelling
End-to-end 3D and VFX production pipeline
Game and real-time production workflows
AR, VR, and portfolio development
Exposure to AI-powered tools for modern production
Career-oriented, industry-relevant training
MODULE I – FUNDAMENTALS OF ART, DESIGN, COMPUTER GRAPHICS & MODERN AI TOOLS (5 Months)
Preface to art and design
Sketching fundamentals
Colour theory
Story development
Character design
Digital illustration
Storyboarding
Software Covered
Illustrator
Photoshop
Premiere Pro
MODULE II – 3D DIGITAL ART & AI (5 Months)
Fundamentals of 3D modeling
Advanced modeling and sculpting
Texturing techniques
Realistic character modeling
Character texturing workflows
Software Covered
Maya
ZBrush
MODULE III – LIGHTING, RIGGING & CHARACTER ANIMATION WITH AI PLUGINS (5 Months)
Lighting principles
Rigging fundamentals
3D character animation
Advanced character animation (Maya)
Texturing
Digital compositing – Level 1
Software Covered
Maya
Substance Painter
After Effects
MODULE V – AI-POWERED VISUAL EFFECTS (6 Months)
3D animation applications
Digital compositing with AI tools
Project and file structure management
Actors and Blueprints
Landmass and water systems
Lumen lighting and post-processing
HUD workflows
Software Covered
Unreal Engine
Nuke
Niagara
Water Plugin
MODULE IV – AR & VR AND PORTFOLIO DEVELOPMENT (6 Months)
Project and asset management
Working with materials and textures
Prefabs and level building
Portfolio and showreel development
Software Covered
Unity
Mixamo
EMERGING STUDENT PROFILE
Strong foundation in game art and digital media fundamentals
Skilled in asset creation, character modeling, and environment building
Proficient in animation, lighting, rendering, and real-time production
Experience across multiple stages of the game development pipeline
Capable of working in game studios, interactive media companies, and AI-driven production teams
CAREER OPPORTUNITIES
Game Artist
Character Modeler
Environment Artist
Level Designer
Texture & Material Artist
Technical Artist
Game Animator
Lighting & Rendering Artist
3D Asset Designer
AI Game Asset Generation Artist
AI Gameplay Designer
AI NPC Behavior Specialist
AI Level Design Assistant
Enquire now to get complete information.
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NAC-ANIMATION-INSTITUTE - 2025 ALL RIGHT RESERVED