+91 9167220291     nacanimationinstitute@gmail.com

B.Voc Degree

Duration: 36 Months (6 Semesters)

About the Course

Turn your creativity into a successful profession with B.Voc in Animation & Graphics at NAC Nashik. This all-in-one 3-year degree equips students

with the skills to excel in graphic design, animation, filmmaking, VFX, web development, and real-time 3D production.

Students gain practical experience in professional studios, use industry-grade tools, and build strong portfolios through real-world projects,

internships, and expert mentoring.

Course Structure: 6 Semesters / 3 Years

PHASE 1: FOUNDATIONS OF DIGITAL MEDIA & DESIGN (6 Months)

  • Introduction to Computers & Internet

  • Drawing & Sketching

  • Color Theory & Typography

  • Technical & Creative Writing

  • Design Principles

  • Raster & Vector Graphics

  • Print Media Layouts

Software: Photoshop, Illustrator, CorelDraw, QuarkXPress

PHASE 2: MULTIMEDIA, UI/UX & WEB DEVELOPMENT (6 Months)

  • Multimedia Applications

  • Content & Presentation Development

  • UI/UX Wireframing

  • Web Design (HTML, CSS)

  • Storyboarding Techniques

  • Animation Principles with Animate CC

  • Seminar on New Developments in IT

Software: Animate CC, Adobe XD, HTML Tools 

PHASE 3: MOTION GRAPHICS & VIDEO PRODUCTION (6 Months)

  • Video Editing Fundamentals

  • Audio Editing Techniques

  • Digital Compositing – Level 1

  • CG Film Making Basics

  • Sound Design for Media

  • Motion Graphics & Timing 

Software: Adobe Premiere Pro, Adobe Audition, After Effects, Sound Forge

PHASE 4: 3D MODELING, TEXTURING & CHARACTER SETUP (6 Months)

  • Introduction to 3D Design (Maya & Blender)

  • Hard Surface & Organic Modeling

  • UV Mapping & Basic Texturing

  • Character Setup & Rigging (Maya)

  • Environment Asset Creation

Software: Maya, Blender, Substance Painter, Mixamo 

PHASE 5: SCULPTING, VFX & CINEMATIC DESIGN (6 Months)

  • Sculpting in ZBrush

  • Advanced Texturing & Look Dev

  • FX & Dynamics Basics

  • VFX Compositing (Nuke, Silhouette, Mocha)

  • Intro to Cinematic Design in Game EnginesSoftware: ZBrush, Substance Painter, Nuke, Silhouette, Mocha, Maya

PHASE 6: REAL-TIME ENGINE & INDUSTRY PROJECT (6 Months)

  • Unreal Engine Basics

  • Game Asset Integration

  • Blueprint Scripting & Logic

  • Final Capstone Project

  • Portfolio Development

  • Industry Internship & Interview Prep

Software: Unreal Engine, 3D Equalizer, Unity (optional)

 SOFTWARE COVERED (Now 16 Tools)

Photoshop | Illustrator | CorelDraw | QuarkXPress | Adobe XD  Animate CC | Premiere Pro | Audition | After Effects | Sound Forge  Maya | Blender | ZBrush | Substance Painter | Nuke | Mocha | Silhouette | Unreal Engine | 3D Equalizer | Mixamo

KEY SKILLS COVERED (37+)

  • Digital Drawing & Design

  • 2D Animation & UI/UX

  • Web Design & Multimedia

  • 3D Modeling & Sculpting

  • Rigging & Animation

  • VFX & Compositing

  • Game Engine Integration

  • Real-time Cinematics

  • Project & Portfolio Building





Nac-Animation-Institute

NAC-ANIMATION-INSTITUTE - 2025 ALL RIGHT RESERVED